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Zbrush 4 image plane
Zbrush 4 image plane











zbrush 4 image plane
  1. ZBRUSH 4 IMAGE PLANE UPDATE
  2. ZBRUSH 4 IMAGE PLANE FULL

SpotLight can also be used in conjunction with the TimeLine to create reference image planes in ZBrush. SpotLight is a suite of tools intended to streamline the process of managing multiple texture source images, manipulating the images themselves and then applying them to your models. ZBrush 4 introduced a new method of importing and manipulating texture reference images in ZBrush. This is very helpful when submitting work for critique or approval.įigure 5.54 ZAppLink layers in Photoshop SpotLight for Texture Painting This will export each view to Photoshop and then combine them into a single character rotation sheet. To do this, once you have stored your preferred views click Document ^ ZAppLink Properties ^ Make Character Sheet.

ZBRUSH 4 IMAGE PLANE FULL

A character sheet shows the model in full rotation using the views you stored. You can also use ZAppLink views to create a character sheet for your model. Click Accept for each view to keep the texturing information otherwise, click Cancel.

ZBRUSH 4 IMAGE PLANE UPDATE

When you return to ZBrush, any changes made to any of the layers will update on the corresponding side of the ZTool. When done, save your image and return to ZBrush. Then turn on the visibility for the shading layer directly above it. To work on a single view at a time, Alt-click the layer you want to work on to hide all other layers. Now when you open ZAppLink, all the views will export as a single document (Figure 5.54). If you need to save the views file for later use, click Save Views. If you need to clear a view, click the Clear button. Notice that ZBrush will automatically store the opposite view for you in the top view, for instance, the bottom view is automatically stored. Rotate to the side and click the Right button to store the right-side view. Click the Front button to store this view. Open the main document window and click the ZAppLink Properties menu to open it. To store a view, position the model facing the canvas in the center of the screen.

zbrush 4 image plane

To do this, you must store views under the Document ^ ZAppLink Properties menu. ZAppLink allows you to store a ZTool’s position on the canvas for later recall.













Zbrush 4 image plane